Thursday, September 24, 2009

Lone Druid


Background Story
Syllabear was spared a time of great strife due to the deeds of his people. Sensing their settlement's impending destruction they turned their child into a bear and sent him into the wild. Syllabear grew up strong and savage, like the bears that inhabited the forests of his home. Using druidic powers, he can enter a state of almost rabid frenzy, and even call powerful bear companions to aid him. Awakened into his elven heritage by Furion the Prophet, Syllabear has regained his true elven form, and brings the bestial spirit of the bear to the battlefield.

Premium Arts
Nothing found
Fan Arts
7193 views, 8 replies (view)

Hero Stats
Name: Syllabear Strength: 17 + 2.1
Affiliation: Sentinel Agility*: 24 + 2.7
Damage: 46 - 50 Intelligence: 13 + 1.4
Movespeed: 305 HP: 473
Range: 550 (ranged) Mana: 169
Attack Time: 1.37 (+24%)
Armor: 3.4
Lone Druid is a DPS hero that is usually most effective from early to mid-game.
Summon Spirit Bear
Summons a powerful Spirit Bear companion. It randomly Entangles enemies that it attacks.

Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 Until Killed 180 seconds 75 N/A N/A Summons Spirit Bear with 1400 hit points
2 Until Killed 160 seconds 75 N/A N/A Summons Spirit Bear with 1800 hit points and Return
3
Until Killed 140 seconds 75 N/A N/A Summons Spirit Bear with 2300 hit points, Return, 16% Entangle and Demolish
4 Until Killed 120 seconds 75 N/A N/A Summons Spirit Bear with 2700 hit points, Return, 16% Entangle, Demolish, 33% Magic Resistance and can carry items
  1. The Demolish ability gives the Spirit Bear 60% bonus damage against buildings.
  2. The damage and movement speed of Spirit Bear is affected by Synergy. For each level of Synergy, the damage is increased by 10, and movement speed by 10 raw points.
  3. When attacking too far from the Lone Druid that summoned it, the Spirit Bear is forcibly returned to its summoner.
Rabid
Syllabear can create an intense combative fury in either himself or his Spirit Bear Companion.

Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 10 seconds 30 seconds 50 300 N/A Increases attack speed by 10% and movement speed by 5%
2 10 seconds 30 seconds 50 300 N/A Increases attack speed by 20% and movement speed by 10%
3 10 seconds 30 seconds 50 300 N/A Increases attack speed by 30% and movement speed by 15%
4 10 seconds 30 seconds 50 300 N/A Increases attack speed by 40% and movement speed by 20%
  1. The duration of this skill is affected by Synergy. For each level of Synergy, the duration is increased by 10 seconds.
  2. This skill can only target units that you own, so you can also target dominated/summoned creeps.
Synergy
Increases the Lone Druid's synergy with his Spirit Bear and himself with each level, upgrading spells.

Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 N/A N/A N/A N/A N/A Adds to the power of Lone Druid's other skills
2 N/A N/A N/A N/A N/A Adds to the power of Lone Druid's other skills
3 N/A N/A N/A N/A N/A Adds to the power of Lone Druid's other skills
4 N/A N/A N/A N/A N/A Adds to the power of Lone Druid's other skills
  1. Synergy adds to the power of Lone Druid's other skills. Each level of Synergy
  2. Adds 10 damage and 10 movement points to Spirit Bear.
  3. Increases the duration of Rabid by 10 seconds.
  4. Adds an extra 100 hit points in True Form.
True Form
Syllabear learns to morph himself into a brown bear. Morphing into Bear causes Syllabear to lose his ranged advantage, by making him melee. He can morph freely between druid and bear form.

Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 Until Switched Back 0 seconds 25 N/A N/A Morphs into Bear Form; 250 bonus health and 2 bonus Armor
2 Until Switched Back 0 seconds 25 N/A N/A Morphs into Bear Form; 400 bonus health, 4 bonus Armor and has Battle Cry
3 Until Switched Back 0 seconds 25 N/A N/A Morphs into Bear Form; 600 bonus health, 6 bonus Armor, has Battle Cry and One
  1. Bear Form can be toggled on and off, and has a 1.45 second Transformation time.
  2. The hit point bonus of this skill is affected by Synergy. For each level of Synergy, the hit point bonus is increased by 100.
  3. The hit point bonus directly affects the maximum HP of Syllabear, while his hit point percentage before and after the transformation will be preserved. In other words, if Syllabear has 500/1000 hit points (50%) before casting level 1 True Form with no points in Synergy, his hit points will rise to 625/1250 (50%) after transformation. The same applies when Syllabear reverts to his original form.
  4. Lowers BAT to 1.6.
  5. Gains the skill "Battle Cry" when activated at level 2.
  6. Also gains the "One" when activated at level 3.
Battle Cry
Adds 20 damage and 2 armor to his companion for 10 seconds

Duration Cooldown Mana Cost Casting Range Area of Effect Effects
10 seconds
30 seconds
50 N/A N/A Adds +20 damage and 2 Armor
  1. This skill affects all the units that you own, so this skill will also affect dominated/summoned creeps.
One
Links Syllabear and his Spirit Bear companion together by the soul. Damage that they take is distributed equally between them.

Duration Cooldown Mana Cost Casting Range Area of Effect Effects
30 seconds
15 seconds
80 300 500 Distributes damage among targets
  1. This skill is removed by Purge.
  2. This skill bounces up to 2 times so it can hit up to 3 units.
  3. This skill can only target units that you own, so this skill can target dominated/summoned creeps.
  4. With this skill on, you receive 10% of the original damage as the original damage type.
  5. The other 90% of the damage is converted to Magical damage (which is reduced by the target's Spell Resistance) and is split between the units that were affected by One upon casting and still have the buff.

No comments:

Post a Comment

Your Ad Here
Your Ad Here
Your Ad Here