Thursday, September 24, 2009

Troll Warlord


Background Story
When the Sentinel first gathered their forces, The Troll Warriors were considered primitive and unreliable. Their pride wounded, many refused to join, some even considering siding with the Scourge. Only a hotheaded young Warlord called Jah'rakal joined the Sentinel. Known as "Blinding Axe" in troll tongue, both for the blinding speed of his axes and his trademark blind technique, his unstoppable rampages have already made him a legend among his Allies. However Jah'rakal fights not for the Sentinel, or even to defend the Ancients, but to show Elves, Men, Orcs and anyone else that trolls are the best fighters in the world.

Premium Arts
4079 views, 2 replies (view)

Fan Arts
1114 views, 0 replies (view)

Hero Stats

Name: Jah'rakal Strength: 17 + 2.2
Affiliation: Sentinel Agility*: 21 + 2.75
Damage: 38 - 56 Intelligence: 13 + 1
Movespeed: 300
HP: 473
Range: 500 (ranged) Mana: 169
Attack Time: 1.7 (+21%) Armor: 2
Jah'rakal possibly has the highest attack speed in the game, and is thus a very potential permabasher.
Berserker Rage (G)
Jah'rakal goes berserk, using his throwing axes as melee weapons. He gains bonus damage, movement speed, attack speed, hit points, armor, and the Bash ability, but can only attack at melee range.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 Infinite 0 second 0 N/A N/A Toggle between Melee and Ranged, and gains Bash
2 Infinite 0 second 0 N/A N/A Toggle between Melee and Ranged, and gains Bash
3 Infinite 0 second 0 N/A N/A Toggle between Melee and Ranged, and gains Bash
4 Infinite 0 second 0 N/A N/A Toggle between Melee and Ranged, and gains Bash

Jah'rakal gains the following effects while on Berserker Rage:

  1. +20 Movespeed, +30 Movespeed at level 4
  2. +15 Damage
  3. Turns his BAT to 1.55
  4. +3 Armor
  5. +100 Hit Points
  6. Berserker Rage has a 0.1 second transformation time.

Additionally, Jah'rakal gets the following ability when in Melee form:

Bash
Gives a chance that an attack will do bonus damage and stun an opponent for 2 seconds.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 2 seconds N/A N/A N/A N/A 5% chance to deal 25 bonus damage and stun
2 2 seconds N/A N/A N/A N/A 5% chance to deal 50 bonus damage and stun
3 2 seconds N/A N/A N/A N/A 10% chance to deal 25 bonus damage and stun
4 2 seconds N/A N/A N/A N/A 10% chance to deal 50 bonus damage and stun

This is only while in melee form.

Blind (D)
A searing light blinds the vision of a target enemy unit, making it miss on some attacks.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 15 seconds 8 seconds 20 700 N/A Misses on 15% of attacks
2 15 seconds 8 seconds 20 700 N/A Misses on 24% of attacks
3 15 seconds 8 seconds 20 700 N/A Misses on 33% of attacks
4 15 seconds 8 seconds 20 700 N/A Misses on 42% of attacks

This follows the Miss stacking rule.

Fervor (F)
Passively increases the attack speed of all nearby friendly units.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 N/A N/A N/A N/A 500 Increases attack speed by 5%
2 N/A N/A N/A N/A 500 Increases attack speed by 15%
3 N/A N/A N/A N/A 500 Increases attack speed by 20%
4 N/A N/A N/A N/A 500 Increases attack speed by 30%

1 of the 3 auras that increases attack speed.

Rampage (R)
Jah'rakal goes into a feral rampage, increasing his attack and movement speeds.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 30 seconds 55 seconds 100 N/A N/A Increases attack speed by 40% and movement speed by 5%
2 30 seconds 55 seconds 150 N/A N/A Increases attack speed by 80% and movement speed by 7%
3 30 seconds 55 seconds 205 N/A N/A Increases attack speed by 120% and movement speed by 9%

The best attack speed increasing skill.

No comments:

Post a Comment

Your Ad Here
Your Ad Here
Your Ad Here