Thursday, September 24, 2009

Treant Protector


Background Story
A treant of immense age and wisdom, Rooftrellen was merely a sapling during the invasion of the Burning Legion. Having grown powerful over thousands of years, Rooftrellen has lent his considerable might to the Sentinel cause. An omnipresent force in the forest, he is capable using his power over the forest to hide his allies. Rooftrellen is aided by the forest itself, providing him with a thick living armor of vines and entangling nearby foes in a deadly embrace, allowing Rooftrellen to pound his victims to dust with his massive gnarled limbs.

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Hero Stats

Name: Rooftrellen Strength*: 27 + 3.4
Affiliation: Sentinel Agility: 15 + 2
Damage: 59 - 67 Intelligence: 17 + 1.8
Movespeed: 300
HP: 663
Range: 100 (melee) Mana: 221
Attack Time: 1.7 (+15%) Armor: 3.1
Treant Protector is known for being a good supporter and tanker, being able to turn any ally invisible, a buff that increases Armor by a large amount, a skill that acts like Sentry Wards and for having an AoE disable. He has the highest stat growth (on par with Dwarven Sniper), the highest base Strength, the highest Strength growth and 1800/1200 (day/night) Sight range.
Nature's Guise
Changes a target friendly unit's appearance so that it blends in with the forest. It is invisible to enemies eyes, but it must remain near a tree, or the guise is lost.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 15 seconds 3 seconds 90 300 375* Turns target allied unit invisible
2 30 seconds 3 seconds 80 300 375* Turns target allied unit invisible
3 45 seconds 3 seconds 70 300 375* Turns target allied unit invisible
4 60 seconds 3 seconds 60 300 375* Turns target allied unit invisible
  1. The target of Nature's Guise must be inside the 375 AoE of any nearby tree to maintain invisibility.
  2. Can be purged.
  3. This is not blocked by Linken's Sphere.
  4. Blocked by Spell Immunity.
Eyes in the Forest
Creates a spiritual link between Rooftrellen and a target tree, allowing Rooftrellen to see the tree's surrounding area at all times. Vision improves slightly per level. Very large cast range.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 Infinite 300 seconds 100 2000 N/A 600 Hovering Sight
2 Infinite 225 seconds 75 2000 N/A 630 Hovering Sight
3 Infinite 150 seconds 50 2000 N/A 660 Hovering Sight
4 Infinite 75 seconds 25 2000 N/A 690 Hovering Sight
  1. If a tree is already buffed by Eyes in the Forest, you can no longer target it with this spell.
  2. The Hovering Sight of the target Tree doesn't change when you put more skill point onto Eyes in the Forest.
  3. The sights granted by the "eyes" are shared among all allies, and they are also True Sight
  4. To cast the spell, the target tree must be in Treant Protector's line-of-sight.
  5. Has True Sight. It means that it can see invisible units.
  6. Tree marked by Eyes in the Forest can be removed by Ancient Tango of Essifation, Purge, as well as spells that destroy trees
  7. It is a known fact that the bottom rune cannot be spied by using Level 1 Eyes in the Forest
  8. While this spell is in cooldown, and you level up the spell, the cooldown does not get decreased until the next time the spell is cast.
Living Armor
Magically creates an armor of vines around a friendly unit, protecting it from harm and healing wounds.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 40 seconds 7 seconds 30 500 N/A Adds 3 armor and regenerates 1 hit point per second
2 40 seconds 7 seconds 35 500 N/A Adds 6 armor and regenerates 2 hit points per second
3 40 seconds 7 seconds 40 500 N/A Adds 9 armor and regenerates 3 hit points per second
4 40 seconds 7 seconds 40 500 N/A Adds 12 armor and regenerates 4 hit points per second
  1. Can be purged.
  2. This spell can be auto-cast even though the icon lacks the appropriate golden corners
  3. This is not blocked by Linken's Sphere.
  4. Blocked by Spell Immunity
Overgrowth
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals 85 damage per second to each.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 3 seconds 160 seconds 150 N/A N/A Entangles all nearby enemy units
2 4 seconds 160 seconds 175 N/A N/A Entangles all nearby enemy units
3 5 seconds 160 seconds 200 N/A N/A Entangles all nearby enemy units
  1. Entangled unit cannot Move, Attack or use the spell Blink.
  2. Does not prevent spell casting (except Blink)
  3. Can be used to interrupt channeling.
  4. Overgrowth does not affect or reveal nearby invisible units. However, units that are already afflicted by Overgrowth may not turn invisible while the spell is in effect
  5. Priestess of the Moon may still Leap while affected by this spell. However, after the leap she remains entangled until the spell is over.
  6. Can be purged.
  7. This is blocked by Linken's Sphere.
  8. The damage is blocked by Spell Immunity but the disable still goes through.
  9. Overgrowth deals Magical damage which is reduced by the target's Spell Resistance.

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