Thursday, September 24, 2009

Omniknight


Background Story
A former member of the Order of the Silver Hand, Purist has joined the Sentinel to avenge the death of the Order's leader, Uther the Lightbringer. Trained by Uther himself in the ways of the Paladin, Purist brings the power of the Holy Light to the battlefield. He can purify the souls of allies, harming any nearby Scourge in the process. Able to protect allies from harmful unholy magic, the mere presence of a man of the Holy Light atrophies any nearby enemies. In times of dire need, Purist can call upon God himself to protect him and his allies.

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Hero Stats
Name: Purist Thunderwrath Strength*: 20 + 2.65
Affiliation: Sentinel Agility: 15 + 1.75
Damage: 51 - 61 Intelligence: 17 + 1.8
Movespeed: 300 HP: 530
Range: 100 (melee) Mana: 221
Attack Time: 1.48 (+15%)
Armor: 4.1
The most difficult hero to kill. Also known as the best support hero for having a slow, heal, target spell-immunity and an AoE buff that makes the whole team a tank.
Purification (R)
Instantly heals a friendly unit and damages all nearby enemy units.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 N/A 12 second 100 400 250 Heals / Damages 90 hit points
2 N/A 12 second 120 400 250 Heals / Damages 180 hit points
3 N/A 12 second 140 400 250 Heals / Damages 270 hit points
4 N/A 12 second 160 400 250 Heals / Damages 360 hit points
  1. Heals target allied unit and damages all enemy units nearby the healed unit.
  2. Purification deals Pure damage which is unreduced by anything and is blocked by Spell Immunity.
Repel (E)
Creates a powerful divine ward that blocks all magic from affecting a target unit.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 5 seconds 20 seconds 60 500 N/A Grants Spell Immunity
2 10 seconds 20 seconds 70 500 N/A Grants Spell Immunity
3 15 seconds 20 seconds 80 500 N/A Grants Spell Immunity
4 20 seconds 20 seconds 90 500 N/A Grants Spell Immunity
  1. Repel removes all purgeable buffs and debuffs from target unit.
  2. Repel grants the target Spell Immunity, meaning that the Repelled unit cannot be targeted by either enemy or friendly spells. This does not apply to some Ultimates.
  3. This skill is removed by Purge.
Degen Aura
Greatly degenerates the movement capabilities of units that stray too near.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 N/A N/A N/A N/A 300 Reduces movement speed by 7%
2 N/A N/A N/A N/A 300 Reduces movement speed by 14%
3 N/A N/A N/A N/A 300 Reduces movement speed by 21%
4 N/A N/A N/A N/A 300 Reduces movement speed by 28%
  1. The only aura that decreases movespeed.
  2. Since it is an aura, it also affects units with Spell Immunity.
Guardian Angel (G)
Grants all nearby friendly units near physical invulnerability and increases hit point regeneration greatly.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 5 seconds 150 seconds 125 N/A 600 +1000 Armor, +25 HP Regeneration
2 6 seconds 150 seconds 175 N/A 600 +1000 Armor, +25 HP Regeneration
3 7 seconds 150 seconds 250 N/A 600 +1000 Armor, +25 HP Regeneration

This skill is removed by Purge.

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