Mangix originates from a deeply hidden and secret society located on the obscure island of Pandaria. He lived a sheltered life in his home within the Stonetalon Mountains, but even the far, golden reaches of Pandaria were affected by the dark hand of the Scourge. The elders heard the cries of the innocent, and saw the blood of the slain, and so, they agreed to send one elite warrior, hoping to turn the tides of battle and restore the Great Balance. What they did not know was that the local barkeep had trained for this very moment his entire life.
| Premium Arts | | Nothing found | | Fan Arts |  | | | 970 views, 6 replies ( view) |  | | | 1114 views, 0 replies ( view) | | | | | Hero Stats | | Name: Mangix | Strength*: 23 + 2.9 | | Affiliation: Sentinel | Agility: 16 + 1.95 | | Damage: 52 - 59 | Intelligence: 14 + 1.25 | | Movespeed: 300 | HP: 587 | | Range: 100 (melee) | Mana: 182 | Attack Time: 1.47 (+16%)
| Armor: 3.2 | | | | He has the highest evasion chance with the help of his Drunken Brawler and Drunken Haze. And just like Lich, his skillsets are almost intact when ported from Warcraft, with the exception of his first skill and the change of name of his ultimate.  | Thunder Clap (C) Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy land units. | | 1 | 4.25 seconds on Heroes (8 on creeps) | 12 seconds | 90 | N/A | 400 | Deals 75 damage and slows movement speed and attack speed by 25% | | 2 | 4.25 seconds on Heroes (8 on creeps) | 12 seconds | 105 | N/A | 400 | Deals 150 damage and slows movement speed and attack speed by 35% | | 3 | 4.25 seconds on Heroes (8 on creeps) | 12 seconds | 130 | N/A | 400 | Deals 225 damage and slows movement speed and attack speed by 45% | | 4 | 4.25 seconds on Heroes (8 on creeps) | 12 seconds | 150 | N/A | 400 | Deals 300 damage and slows movement speed and attack speed by 55% | - The slow is not removed by Purge.
- Thunder Clap deals Magical damage which is reduced by the target's Spell Resistance and is blocked by Spell Immunity.
|  | Drunken Haze (D) Drenches an enemy unit in alcohol, causing his movement speed to be reduced, and causing his attacks to have a chance to miss. | | 1 | 7 seconds on Heroes (12 on creeps) | 12 seconds | 50 | 850 | 10 | 10% movement speed reduction, 45% miss chance | | 2 | 7 seconds on Heroes (12 on creeps) | 12 seconds | 50 | 850 | 10 | 14% movement speed reduction, 55% miss chance | | 3 | 7 seconds on Heroes (12 on creeps) | 12 seconds | 50 | 850 | 10 | 18% movement speed reduction, 65% miss chance | | 4 | 7 seconds on Heroes (12 on creeps) | 12 seconds | 50 | 850 | 10 | 22% movement speed reduction, 75% miss chance | - Blocked by Linken's Sphere.
- Blocked by Spell Immunity.
- Follows the miss stacking rules.
- Due to the fact that this ability is based on the ladder ability Drunken Haze, which is an AoE spell, it may affect multiple units at once, if they are at the same position (implying that they have no collision size).
|  | Drunker Brawler Gives a chance to avoid attacks and deal 1.8 critical damage. | | 1 | N/A | N/A | N/A | N/A | N/A | 6% dodge, 5% chance to critical | | 2 | N/A | N/A | N/A | N/A | N/A | 12% dodge, 10% chance to critical | | 3 | N/A | N/A | N/A | N/A | N/A | 18% dodge, 15% chance to critical | | 4 | N/A | N/A | N/A | N/A | N/A | 24% dodge, 20% chance to critical | Follows the Miss and Critical Strike stacking rules. |  | Primal Split (R) Splits the Pandaren Brewmaster into elements, forming 3 specialized warriors, adept at survival. If any of them survive until the end of their summoned timer, the Brewmaster is reborn. | | 1 | 15 seconds | 180 seconds | 125 | N/A | N/A | Summons three mighty Pandas | | 2 | 17 seconds | 150 seconds | 150 | N/A | N/A | Summons three even mightier Pandas | | 3 | 19 seconds | 120 seconds | 175 | N/A | N/A | Summons three really freaking mighty Pandas | - Summons Storm, Earth and Fire. When all three Pandas are killed, it is considered suicide.
- At the end of the summoned timer, the Pandaren Brewmaster will appear in Earth's place.
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