Once a deity of unfathomable might, Zeus reluctantly sacrificed his much relished immortality in exchange for the chance to crush the sinister armies of the unholy undead. As his soul crossed into the mortal plane, his omnipotent powers withered greatly, yet not nearly enough to quell this destructive Thunder God's resolve for justice. With sheer precision, he cleanses through the enemy ranks with an impressive mastery of electrical discharge, smiting the fool hardy with formidable bolts of lightning from the heavens above. Ever vigilant in his relentless assault, the Scourge cowers in fear of incurring the fearsome wrath of the Lord of Olympia.
| Premium Arts | | Nothing found | | Fan Arts |  | | | 1114 views, 0 replies ( view) | | | | | Hero Stats | Name: Zeus
| Strength: 19 + 1.8 | | Affiliation: Sentinel | Agility: 15 + 1.7 | | Damage: 41 - 49 | Intelligence*: 20 + 2.7 | | Movespeed: 295 | HP: 511 | | Range: 350 (ranged) | Mana: 260 | Attack Time: 1.48 (+15%)
| Armor: 2.1 | | | | Zeus is a very typical nuker. With Refresher Orb, his ultimate is able deal great damage to the whole of the opponent's team, making him one of the most feared caster in DotA Allstars.  | Arc Lightning Hurls a bolt of arcing energy that laces through many nearby enemy units. | | 1 | N/A | 2 seconds | 65 | 700 | 500 | Arcs 5 times, deals 85 damage | | 2 | N/A | 2 seconds | 72 | 700 | 500 | Arcs 7 times, deals 100 damage | | 3 | N/A | 2 seconds | 79 | 700 | 500 | Arcs 9 times, deals 115 damage | | 4 | N/A | 2 seconds | 86 | 700 | 500 | Arcs 15 times, deals 130 damag | - Unlike other Chain Lightning-based spells, this skill's damage is not reduced with each bounce.
- Like the other Chain Lightning-based spells, you can't cast this spell while it's still bouncing.
- This skill is blocked by Linken's Sphere.
- Chain Lightning deals Magical damage which is reduced by the target's Spell Resistance and is blocked by Spell Immunity.
|  | Lightning Bolt Summons a bolt of lightning from the heavens to strike a target enemy. | | 1 | 0.1 second | 7 seconds | 75 | 700 | N/A | Deals 100 damage | | 2 | 0.1 second | 7 seconds | 95 | 700 | N/A | Deals 175 damage | | 3 | 0.1 second | 7 seconds | 115 | 700 | N/A | Deals 275 damage | | 4 | 0.1 second | 7 seconds | 135 | 700 | N/A | Deals 350 damage | - It reveals the area around the target. A dummy unit provides hovering true sight over an area of 900, and hovering non-true sight over 1000/750 (day/night). The dummy unit lasts for 3 seconds.
- Lightning Bolt stuns/ministuns the target for 0.1 second.
- This skill is blocked by Linken's Sphere.
- Lightning Bolt deals Magical damage which is reduced by the target's Spell Resistance and is blocked by Spell Immunity.
|  | Static Field Whenever Zeus casts a spell, he shocks all nearby enemy heroes for a percentage of their current hit points as damage. | | 1 | N/A | N/A | N/A | N/A | 800 | Shocks for 5% of current hit points | | 2 | N/A | N/A | N/A | N/A | 800 | Shocks for 7% of current hit points | | 3 | N/A | N/A | N/A | N/A | 800 | Shocks for 9% of current hit points | | 4 | N/A | N/A | N/A | N/A | 800 | Shocks for 11% of current hit points | - This skill gives Zeus a chance to deal massive damage late game.
- This skill is not blocked by Linken's Sphere.
- Static Field deals Magical damage which is reduced by the target's Spell Resistance and is blocked by Spell Immunity.
- Does not work if Zeus uses active Items.
- The damage by Static Field is done before the damage of Arc Lightning, Lightning Bolt or Thundergod's wrath.
|  | Thundergod's Wrath Strikes down all enemy heroes with a bolt of lightning. Improved by Aghanim's Scepter. | | 1 | N/A | 120 seconds | 225 | N/A | N/A | Deals 210 damage (335 damage with Scepter) | | 2 | N/A | 120 seconds | 325 | N/A | N/A | Deals 335 damage (460 damage with Scepter) | | 3 | N/A | 120 seconds | 450 | N/A | N/A | Deals 460 damage (570 damage with Scepter) | - This skill also has a revealing effect, identical with Lightning Bolt. However, it does not have a Ministun.
- This skill is blocked by Linken's Sphere.
- Thundergod's Wrath deals Magical damage which is reduced by the target's Spell Resistance and is blocked by Spell Immunity.
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