Thursday, September 24, 2009

Stone Giant


Background Story
Looming from the rocky crags of Ashenra, the stone giants are born from the mountain itself. Tiny, a newly born giant, although small in size, has the strength of a hill. With his supreme strength, he is able to launch anything into the air, including huge amounts of soil to cause avalanches around his enemies. Because of his craggy exterior, enemies have a hard time attacking him. Over time, Tiny's body will grow bigger as the magnetic forces deep inside his granite heart pull rocks and soil to his rugged stone form.

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Hero Stats
Name: Tiny
Strength*: 24 + 3
Affiliation: Sentinel Agility: 9 + 0.9
Damage: 61 - 67 Intelligence: 14 + 1.6
Movespeed: 285 HP: 606
Range: 128 (melee) Mana: 182
Attack Time: 1.56 (+9%)
Armor: 0.3
Tiny is a tank and is usualy played as a ganker. With a pair of high-damaging nukes, he can kill any AGI or INT hero with his 2 nukes alone from early-game to mid-game.
Avalanche
Bombards an area with rocks stunning and damaging enemy land units.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 N/A 20 seconds 120 600 200 100 damage and stun
2 N/A 20 seconds 120 600 200 180 damage and stun
3 N/A 20 seconds 120 600 200 260 damage and stun
4 N/A 20 seconds 120 600 200 300 damage and stun
  1. Deals 1/4 damage every 0.25 seconds.
  2. This is not blocked by Linken's Sphere.
  3. Avalanche deals Magical damage which is reduced by the target's Spell Resistance and is blocked by Spell Immunity.
Toss
Tiny grabs the nearest unit, friend or foe, and launches them at a location. Upon landing, the unit deals damage in an area as well as receiving 20% of that damage to themselves (this damage increases as your size increases). Cannot toss Dragon Knight in Elder Form.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 N/A 15 seconds 120 500 300 / 275* 75 damage
2 N/A 15 seconds 120 700 300 / 275* 150 damage
3 N/A 15 seconds 120 900 300 / 275* 225 damage
4 N/A 15 seconds 120 1100 300 / 275* 300 damage
  1. A random unit in a 275 AoE around Tiny will be tossed to a target unit, damaging all enemy units in a 300 AoE around the landing area.
  2. Has a 1 second Travel Time, regardless of target area distance.
  3. The tossed unit will home in on the position of the targeted unit, even if that unit is moving, for up to 1000 range.
  4. Toss deals 20% of the damage to the tossed unit. It increases when putting skill points in Grow!. Tossed allies take 20% damage from Toss regardless of Grow! level.
  5. If a unit is inside the AOE of an enemy spell and then completely leaves and reenters the AOE, the unit will take damage from that spell again. o This is a common strategy when using Stone Giant. If a unit is struck by Avalanche and tossed almost immediately such that it lands back in the AoE of Avalanche, then that unit can actually take twice the total Avalanche damage.
  6. If the tossed enemy unit is an enemy unit with Linken's Sphere, Toss would trigger Linken's Sphere's cooldown but the enemy would still be tossed and damaged.
  7. Toss deals Magical damage which is reduced by the target's Spell Resistance but is not blocked by Spell Immunity.
  8. Toss deals 25*(Toss Skill Level) damage to buildings.
Craggy Exterior
Tiny's body is made of solid granite, causing great pain to those who attack it. Whenever a melee unit attacks Tiny, there is a chance that they will be stunned for 1.2 seconds.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 1.2 seconds N/A N/A N/A N/A 6% chance, 25 stun damage
2 1.2 seconds N/A N/A N/A N/A 12% chance, 35 stun damage
3 1.2 seconds N/A N/A N/A N/A 18% chance, 45 stun damage
4 1.2 seconds N/A N/A N/A N/A 24% chance, 55 stun damage
  1. When Craggy Exterior triggers, Tiny completely blocks the damage.
  2. The stun and damage to be taken by the attacking unit is blocked by Linken's Sphere.
  3. Craggy Exterior deals Magical damage which is reduced by the target's Spell Resistance and is blocked by Spell Immunity.
Grow!
Greatly increases Tiny's power and size, but does so at the cost of his attack speed. Improves toss damage and slightly increases movespeed.
Level Duration Cooldown Mana Cost Casting Range Area of Effect Effects
1 N/A N/A N/A N/A N/A 40 bonus damage, 20% reduced attack speed. Increases the damage taken by the tossed unit to 35%
2 N/A N/A N/A N/A N/A 80 bonus damage, 35% reduced attack speed. Increases the damage taken by the tossed unit to 50%
3 N/A N/A N/A N/A N/A 120 bonus damage, 50% reduced attack speed. Increases the damage taken by the tossed unit to 65%
  1. Passively increases movespeed by 5 for each level.
  2. Tossed allies take 20% damage from Toss regardless of Grow! level.

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